Release Notes – 17 Dec 2014 — America's Army: Proving Grounds Steam update #528166

We have a few fixes and minor changes available, check out the details below. The most notable is the fix for user maps building shaders every time, so...

Steam App
America's Army: Proving Grounds (203290)
Event type
patch note
Published
16 December 2014 - 17:33:47 UTC
Source
steam_community_announcements
We have a few fixes and minor changes available, check out the details below. The most notable is the fix for user maps building shaders every time, so this should make playing user made maps a much better experience! Changes Securing the bomb in C4 missions when dropped is disabled by default, can be enabled in server config Added setting in Mission Editor to turn off lighting while editing to increase performance (Tools -> View Mode -> Unlit) Added setting in Mission Editor to view wireframe mode (Tools -> View Mode -> Wireframe) Bug Fixes Fix for shaders being recompiled every time a custom map loads Fix for picked up weapons not having ammo if you picked them up while reloading Sighted accuracy now takes effect slightly before sighted blend is complete. Sight time now respects shorter blend when resighting before unsighting is complete Weapon sway no longer starts before fully sighti...

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