- Steam App
- GravBot (4127590)
- Event type
- patch note
- Published
- 15 April 2026 - 16:13:41 UTC
- Source
- steam_community_announcements
Technical ChangesIdentified and fixed a CPU bottleneck that was causing levels with certain entity types to experience graphical slowdown (e.g. Laser Trap, Switch Madness, The Grinder)More asset loading moved to background threads, which should result in fewer frame dropsChanged the way that compiled levels are shipped to be slightly more compactChanges to the rendering backend to not only improve support for older Vulkan devices, but also to make use of newer Vulkan features when availableCertain errors during startup will now display error details instead of silently crashingLowered the MacOS requirement to 12.7, though a Metal 2 capable GPU is still requiredFixed some timing issues on MacOS, which should result in fewer frame drops and less gameplay slowdownHopefully fixed a rare crash bug that could occur on certain drivers while trying to set up the swapchainOverhauled the tilemap r...