Endless mode improvements — Roguevive: Prelude Steam update #534821

Hi everyone, it's been a while, here are the patch notes for this update, I focused on improving the endless mode and some issues you guys pointed...

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Roguevive: Prelude (2592070)
Event type
patch note
Published
16 February 2024 - 21:39:05 UTC
Source
steam_community_announcements
Hi everyone, it's been a while, here are the patch notes for this update, I focused on improving the endless mode and some issues you guys pointed. Added xp bonus, weapon area and knock back stats to the pause stats. Quitting a match will now show the game over screen. Decreased pause stats font size. Changed pause stats position, it was covering the level bar. Tripled the hp of Necromancer summons, they were instantly dying. Limited max level to 255. Limited max level of every skill, that did not have a max level, to 10. Originally the endless mode was intended to be a late game mode, but since then the game has evolved so much, with in game upgrades being stronger and meta progression being so much bigger, the endless mode ended being almost just as hard as normal mode, so it's receiving a much needed buff. Endless movement speed multiplier increased from 20% to 50% per loop. Endless h...

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