Early Access Version 1.2 - Latest Patch — The SoulKeeper VR Steam update #536928

After a marathon of optimizations, we bring you the latest patch. This patch focuses on performance and visual optimization. So for patch 1.2, more...

Steam App
The SoulKeeper VR (442660)
Event type
patch note
Published
27 August 2017 - 03:11:17 UTC
Source
steam_community_announcements
After a marathon of optimizations, we bring you the latest patch. This patch focuses on performance and visual optimization. So for patch 1.2, more specifically: Brightness/Contrast balanced for both Vive and Rift Major performance optimizations that should allow higher end PCs to play the whole game in High & Ultra (for the highest range) settings. Lower end systems should be experiencing a much more comfortable framerate and performance as well (at lower settings). Decreased memory used by texture packages for each level, optimized to take up 1/4th -1/8th of the memory, should resolve memory related issues. Much faster loading times between maps Save file system changes related to old hand save data messing up new had scaling/positioning Vive specific optimizations Further light optimization for each level Foliage and terrain optimization for Mardunuma/Grave Digger (outdoor) level This...

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