- Steam App
- The SoulKeeper VR (442660)
- Event type
- patch note
- Published
- 27 August 2017 - 03:11:17 UTC
- Source
- steam_community_announcements
After a marathon of optimizations, we bring you the latest patch. This patch focuses on performance and visual optimization. So for patch 1.2, more specifically: Brightness/Contrast balanced for both Vive and Rift Major performance optimizations that should allow higher end PCs to play the whole game in High & Ultra (for the highest range) settings. Lower end systems should be experiencing a much more comfortable framerate and performance as well (at lower settings). Decreased memory used by texture packages for each level, optimized to take up 1/4th -1/8th of the memory, should resolve memory related issues. Much faster loading times between maps Save file system changes related to old hand save data messing up new had scaling/positioning Vive specific optimizations Further light optimization for each level Foliage and terrain optimization for Mardunuma/Grave Digger (outdoor) level This...