- Steam App
- Medieval Legacy (3232580)
- Event type
- patch note
- Published
- 4 May 2025 - 00:57:50 UTC
- Source
- steam_community_announcements
Dev Note: These changes are intended to make the early game a bit less punishing while slowing down the mid-late game. Drought Changes The drought effect has been replaced with a multiplicative penalty for food production jobs. This penalty scales with difficulty and status (only counts status at the start of the storyline) Easy: Max(0.90 - (0.010 * floor(abs(status)/500)), 0.60) Medium: Max(0.80 - (0.015 * floor(abs(status)/500)), 0.50) Hard: Max(0.70 - (0.020 * floor(abs(status)/500)), 0.40) Building Changes Houses now require high quality woodworks and their gold cost has increased, 100 -> 250 Mills now require woodworks and their gold cost has increased, 125 -> 200 Smokers now require Metalworks and their gold cost has increased, 125 -> 200 Wineries now require Clothing and their gold cost has increased, 125 -> 200 Skill Changes Craftsman "Craftsman Expertise" efficiency bonus increa...