- Steam App
- Straight to the Bone (3353180)
- Event type
- patch note
- Published
- 17 January 2025 - 13:46:58 UTC
- Source
- steam_community_announcements
Big gameplay updates in preparation for a new character model as well as increasing the oomph of the game MOVEMENT Player movement got completely reworked into a system without strafing and now as an addition braking, This is new system requires less unintuitive inputs to be needed to execute maneuvers ------- BURN Burn was quite a non-unique DOT, so in the rework the behavior got changed Burn now escalates every 12 ticks, applying previous damage with a multiplier. Burn damage is now called Devastation Level 1 Devastation decreases ticks from 12 to 10 to escalate Level 2 causes an escalation to have 25% chance to spawn a flaming meteor leaving lava puddles behind level 3 Applies +5 damage on hit for your main projectile if the target you're shooting is on fire ----- EXECUTE Execute got changed from a passive upgrade to an active drop Execute multiplies all projectile damage in the first...