BETA 2.65 — Once Upon A Siege Steam update #544872

* NPC's no longer do the moonwalk. When stopped, idle animations kick in and they no longer run on the spot. If waiting to jump through a hole in the...

Steam App
Once Upon A Siege (2154950)
Event type
patch note
Published
5 December 2022 - 22:53:54 UTC
Source
steam_community_announcements
* NPC's no longer do the moonwalk. When stopped, idle animations kick in and they no longer run on the spot. If waiting to jump through a hole in the wall or traversing a narrow path amongst a crowd of others, animations fluidly change with their movement speed and behaviour. * Introduced first gen female voice to siege levels. * Removed useless blue lights from the player cannon fascia * Made the quit option work again. Hooray. * Golem size has been increased so even the smallest types are large. Previous to this patch, one shot with a moderately upgraded cannon would wipe them out. Now they're big and you have to work to destroy the suckers.

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