- Steam App
- Once Upon A Siege (2154950)
- Event type
- patch note
- Published
- 5 December 2022 - 22:53:54 UTC
- Source
- steam_community_announcements
* NPC's no longer do the moonwalk. When stopped, idle animations kick in and they no longer run on the spot. If waiting to jump through a hole in the wall or traversing a narrow path amongst a crowd of others, animations fluidly change with their movement speed and behaviour. * Introduced first gen female voice to siege levels. * Removed useless blue lights from the player cannon fascia * Made the quit option work again. Hooray. * Golem size has been increased so even the smallest types are large. Previous to this patch, one shot with a moderately upgraded cannon would wipe them out. Now they're big and you have to work to destroy the suckers.