- Event type
- patch note
- Published
- 20 September 2021 - 12:48:41 UTC
- Source
- steam_community_announcements
SHORT DESCRIPTION: This patch we have been focused on gunfight. A lot of new weapons, mechanics, new audio, ballistics.. Weapon handling in overall.. Old mechanics and weapon handling was very clunky. We now expect epic gunfights from you guys. This system is not finished. Will be a lot of tweaking. Cheers.. PATCH NOTES FIXED: - Minimap is now square and static - Compass is reworked - Some map design fixes - Revamped Audio & Ambient system based on Day/Night Cycle - Indoor/Outdoor Audio is now fixed - Bullet speed, range and recoil for assault rifles - Chambering audio - Knife attack audio - AI is despawning to quickly (you have now 5 min to loot human or gut animals) - Added more types of AI (Mission soldiers - more armor on NPC means that is heavier to kill them) - Loot spawning on corpses - Mission Loot has been ...