Ferulorum(V-0.1.02) Save — Ferulorum Steam update #553549

This week was a very important one while the changelog is much shorter than most of the ones from the past few months starting the save system is...

Steam App
Ferulorum (3408900)
Event type
patch note
Published
19 January 2025 - 21:21:24 UTC
Source
steam_community_announcements
This week was a very important one while the changelog is much shorter than most of the ones from the past few months starting the save system is necessary and useful. It took me a few days to wrap my head around it mostly because I decided to try it out in the main project instead of my learning project and so I ended up confusing myself. But in the end I got it and I should be able to build some pretty complex save systems in the future I also got resolution working which makes it feel a lot more like a real game. If I go back to the build from just 2 weeks ago ferulorum is basically like a completely new game but there is still a lot to do, this week I have one main goal and that is balancing the levels. I think I'm going to add more enemy's to the dungeon and a boss monster at the end of all level two or more dungeons but at the end of this week I want to be able to play through the ...

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