Heresy 0.17 Update Notes — Heresy Steam update #55735

0.17: - fixed looping build issue caused by buildings and inventories being too close together - don't remove first pathfinding spot if not close to...

Steam App
Heresy (416160)
Event type
patch note
Published
2 January 2016 - 19:11:00 UTC
Source
steam_community_announcements
0.17: - fixed looping build issue caused by buildings and inventories being too close together - don't remove first pathfinding spot if not close to unit - random direction if stuck for too long - invisible wall exit function added to start of pathfinding - zoom slider, lowest sensitivity settings reduced to 0.1 for more range - camp fire picture fix - stock pile, camp fire collider material fix - updated production costs, entered in some of the detail text - research rework and renames to reflect the changes with job control, put stone walls earlier in the tech tree 0.16: - tree list removal correction - stair collider optimizations - flight animation - reworked getting stuck pathfinding - improved smoother pathfinding function - sphere raycast pathfinding on initial test to avoid getting stuck - old code cleanup - all equipment able to be built (still needs detail text, values) - expan...

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