Ancient Cities v0.2.2.6 "Organic paths" hotfix — Ancient Cities Steam update #557484

v0.2.2.6 Organic paths FEATURES: .0 .1 .2 .3 .4 .5 - Report system improved. - New in-game music variations. - VSync option added to the graphics menu...

Steam App
Ancient Cities (667610)
Event type
patch note
Published
15 May 2021 - 06:29:58 UTC
Source
steam_community_announcements
v0.2.2.6 Organic paths FEATURES: .0 .1 .2 .3 .4 .5 - Report system improved. - New in-game music variations. - VSync option added to the graphics menu. - New sfx sounds for dead & scraping animations. - Scrapping leather now requires biface tool to speed up the process. - Organic paths will be created and disappear when not used. FIXES: .6 - Task generation when auto-production is selected in storages. - People not doing any task after a tribesman dead. - Crash related with an already destroyed actor current task. - Last fish in a pool fails to be fished. - Some adjustments to the use of pits. .0 .1 .2 .3 .4 .5 - Tribesmen waiting for a long time to rest or eat. - Pathfinding through and alongside rivers improved. - Children go to sleep without eating. - Human transcendence and animation when leaving the faction. . - Task priorities adjusted : Now pick & drop are prioritized. - Crash whe...

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.