Ancient Cities early access hotfix — Ancient Cities Steam update #557494

v0.2.0.2 PLEASE, KEEP UPDATED YOUR GRAPHICS DRIVERS. THIS IS AN OPENGL GAME. IN A MULTI-CARD CONFIGURATION YOU SHOULD CONFIGURE IN THE DRIVER OPTIONS...

Steam App
Ancient Cities (667610)
Event type
patch note
Published
18 December 2020 - 20:49:55 UTC
Source
steam_community_announcements
v0.2.0.2 PLEASE, KEEP UPDATED YOUR GRAPHICS DRIVERS. THIS IS AN OPENGL GAME. IN A MULTI-CARD CONFIGURATION YOU SHOULD CONFIGURE IN THE DRIVER OPTIONS WHICH CARD TO USE FOR OPENGL. - Please use the Steam 'Players' forum to post your feedback and report bugs & issues on this version. - When the game crashes it will ask you to send a report to us. FEATURES: - Resolution control in graphics menu. FIXES: - CPU usage optimizations. - Buildings are not correctly removed from map - Nettle plants with plant fiber now near the coasts. - Some script bugs in spanish language. - Some terms in french language. - Added some code to debug OpenGL related issues. - Loading shader states. KNOWN ISSUES: - INTEL GPUs & AMD R9,R7 or older graphics cards without 'shader half float' capabilities are not supported. - Severe shader compilation hiccups are expected if you change antialiasing settings. - Rivers are...

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