Update - v1.03 - Limit Rotations, and Fade Option — Zen Trails Steam update #559272

So upon request I added an option in the "MORE" tab of a segment to pause the sequence after a certain number of rotations (Doesn't have to be a whole...

Steam App
Zen Trails (1418570)
Event type
patch note
Published
29 September 2020 - 19:41:46 UTC
Source
steam_community_announcements
So upon request I added an option in the "MORE" tab of a segment to pause the sequence after a certain number of rotations (Doesn't have to be a whole number). Also, in the event that you might be stopping the sequence after one rotation, I figured it might be convenient to not have the trail fade so you can see the whole line with clarity. Fading is still on by default because I think it's cool, but now there's the option in the global settings panel to disable that if you don't like it. I very much appreciate the feedback I've been getting and honestly I'm flattered that you guys are playing my game at all. Its means so much to me! Thank you.

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