v0.3.0 - The Save Game update + Steam Cloud — Rise of Keepers Steam update #55971

Hi everyone, The save game is finally out. Due to the game complexity, the save game becomes complex too, with many things to consider at the time when...

Steam App
Rise of Keepers (422210)
Event type
patch note
Published
11 December 2015 - 19:11:39 UTC
Source
steam_community_announcements
Hi everyone, The save game is finally out. Due to the game complexity, the save game becomes complex too, with many things to consider at the time when the save is processed. After running a couple tests everything looked fine and now we are releasing the update. The game progress is now automatically saved when a wave is cleared. And then you can choose to continue the last game button if you want to continue your last game. If you start a new game it will overrides any previous saved progress on the choosed difficult level and if you lose the game the save game will be lost too. We also implemented the Steam Cloud so your game progress will be secure in cloud. In this update we also done some fixes and adjustments: - fixed the performance issue that after a couple minutes of game freezes the Templar in place and/or slowdown the clicking response. - fixed the issue on the Easy mode that...

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