- Event type
- patch note
- Published
- 20 November 2017 - 19:46:00 UTC
- Source
- steam_community_announcements
Hi all. I was going to wait a bit longer and get more stuff into this build, but I know people really wanted the 'not connected to resources' bug fixed and also I have got major performance improvements in this one, so I thought I'd get it out there. here are the changes: 1) Apply model changes dialog (after research) now resumes the game on closing (if it was paused by the previous dialog). 2) Some later researchable items have higher research counts now. 3) Fixed potential crash bug with slot picker during tutorial. 4) When overriding the current research with a new one, existing research gets pushed back into the research queue. 5) Fixed anomaly, and eventual crash relating to deleting resource conveyors. 6) Some new sounds in the GUI. 7) Doubled the effectivene...