- Event type
- patch note
- Published
- 28 May 2017 - 10:28:48 UTC
- Source
- steam_community_announcements
Bug Fixes Shared Fixed an issue where attempting to steal Tuk-Tuk or an ATV could result in the hijacker getting stuck in a bugged state StaticObjects with the `fixed` flag set to false will now properly simulate rotation Client Fixed an issue where a player could enter an occupied stunt cling position, resulting in a crash for each streamed-in player Refactored renderer to properly adhere to the Just Cause 2 threading model Text renderer will now re-use buffers whenever possible to improve performance Fixed a bug with first main menu background not being resized to fit on the screen New Features Shared Added ModuleError event for handling errors caused by client/server Lua modules Added Vector2/3:Reflect as an alias for static functions Vector2/3.Reflect Client Added Roads class, allowing scripters to use global road pathfinding Added ClientActor:FindShortestPath for utilizing NPC point...