Update 35 alpha - New system for Cursed mobs i.e the Cursed Biome effect — Dead Cells Steam update #563964

Hey everyone! During the past few weeks we've seen a bunch of different opinions on the new curse additions, especially the cursed mobs… We fully...

Steam App
Dead Cells (588650)
Event type
patch note
Published
12 September 2023 - 12:39:42 UTC
Source
steam_community_announcements
Hey everyone! During the past few weeks we've seen a bunch of different opinions on the new curse additions, especially the cursed mobs… We fully understand the pushback on mobs that give curses, as curse and its instadeath effect has always been an optional experience that gave extra rewards if you chose to add some spicy danger in your run. In this update so far, the cursed mobs were unavoidable at 2BC+, even with a low chance of them spawning, and they didn't give any reward for the risk. So the choice was removed. For people who want to consciously avoid instadeath – no bueno. Well, we like to trumpet that we work with the community when we add updates so, 'toot toot', we've listened to you, we've had lots of discussions and have come up with a new solution. New 'Cursed Biome' system The previous system where, from 2BC+, cursed mobs could randomly spawn in a random biome is gone. Ins...

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