TOWERPULSE: Gameplay & Quality-of-Life Update — TOWERPULSE Steam update #5669729

End-of-Floor Bonuses Your performance now earns bonus XP: taking no damage, finishing at full health, reaching a kill target, saving your abilities, or...

Steam App
TOWERPULSE (5049040)
Event type
patch note
Published
21 September 2026 - 03:52:49 UTC
Source
steam_community_announcements
End-of-Floor Bonuses Your performance now earns bonus XP: taking no damage, finishing at full health, reaching a kill target, saving your abilities, or completing a floor without dashing, manually grappling, or hitting bumpers. Rewards are revealed one by one, followed by a breakdown and final total. The report stays on screen until you confirm. Bonus caps scale with your progression to keep rewards balanced. Enemies & Progression - Introducing the Children of the Hive, featuring the Carrier and Repairer with voxel models and animations. - Improved Carrier movement to reduce corner trapping. - A larger, tougher Repairer. - Adjusted enemy compositions and early-floor Tower pressure. - Collision fixes and improvements to Colossus behavior. Weapons & Combat - Improved implementation of weapon evolution effects. - Mouse-controlled manual grappling, with an animated cable and sound effects. -...

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