- Event type
- patch note
- Published
- 11 June 2026 - 13:06:24 UTC
- Source
- steam_community_announcements
Bug Fixes Fixed two common crashes, improving game stability. Fixes have been made to our Frame Generation implementation on PC. Several issues have been addressed that could result in stutters when using multi-frame-generation, noise when using Ray Reconstruction, or visual glitches when running in an aspect ratio other than the standard 16:9 “Widescreen” mode. Fixed the ragdoll system to prevent enemies from rotating when being picked up or popping when standing up after being knocked to the ground. Fixed a small stutter when a game level first loads.