- Event type
- patch note
- Published
- 4 June 2015 - 19:28:14 UTC
- Source
- steam_community_announcements
AOM Patch: Version 1.12.647985 So our patch number system is changing slightly, the final piece in there is the build ID. This should help resolve any confusion of versioning if we apply a hotfix without a major version revision. For discussion related to this patch, please see: http://steamcommunity.com/app/266840/discussions/0/618463738387702123/ As discussed, we had several primary focuses when it comes to AOM for this patch. Thanks to the community for keeping extensive lists of bugs and feature requests, you will definitely notice a few things in here from them. Let’s start with a number of bugfixes that have been made, in particular around some rendering issues. Those changes are as follows: Rendering Improvements: Siege Tower units now render shadows correctly. Objects (like buildings) are now shaded correctly based on sun direction/rotation. Sun rotation no longer affects ambient...