- Event type
- patch note
- Published
- 20 September 2026 - 05:29:18 UTC
- Source
- steam_community_announcements
Hello everyone! The Playtest version has been updated. This update reworks specific card and relic mechanics, enhances audiovisual feedback and interface animations, and fixes known issues in combat damage sequences. Optimizations & Changes • Clan Unlock Confirmation: Added a new Clan Unlock confirmation popup with refined entrance/exit animations, fluid border shaders, and localized descriptions. • Hourglass: Reworked relic trigger logic, optimizing trigger timing and in-combat rotation/scaling animations. • Counter: Overhauled audiovisual feedback, introducing a new counterattack projectile VFX and improving hit detection and multi-hit damage response. • Piper: Adjusted trigger mechanics to evenly redistribute allied HP after converting all Growth on the battlefield into Rage. • Bewitched Flower: Tuned projectile flight speed and hit feedback rhythm to eliminate perceived projectile la...