- Steam App
- ORX (1071140)
- Event type
- patch note
- Published
- 25 December 2025 - 16:58:56 UTC
- Source
- steam_community_announcements
CAMPAIGN & DIFFICULTYMission scaling adjusted from Act 3 onward. Later-campaign waves will be slightly harder.Reduced the aggressiveness of ORX Zeppelin spawns from forests and destroyed buildings.Wind/Water/Fire/Earth ORX Villages reintroduced in Act 4 in low quantity. Elemental ORX have been rebalanced, each gaining their own passive abilities.Wizdomiac boss: when forced to retreat between waves, it now destroys its own totems (should remove several stupid softlocks that happened occasionally due to random map generation).DUNE REAVERSFull card cost rebalance; cooldowns added to a number of cards.Updated many card descriptions that did not match real behavior.Cards are now correctly distributed across 3 rarities.Fixed a visual issue where Dictates were not carrying over when moving a unit.Archers damage behavior changed to reduce lag (less attack speed, more damage + Multistrike).Warrio...