Version 1.2.024 Patch Notes — 白蛇之子 | The Son of White Snake: Roguelike Deckbuilder Steam update #5807570

Greetings! The Son of White Snake has been updated to v1.2.024. This patch focuses on combat-resolution and stability fixes — most of them reported by...

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白蛇之子 | The Son of White Snake: Roguelike Deckbuilder (4462700)
Event type
patch note
Published
18 September 2026 - 01:01:42 UTC
Source
steam_community_announcements
Greetings! The Son of White Snake has been updated to v1.2.024. This patch focuses on combat-resolution and stability fixes — most of them reported by players through the in-game feedback tool, the Steam forums, and our QQ group. Thank you to everyone who wrote in. Combat Resolution Lethal-protection relics now always trigger — Fixed Nirvana Seal, Longevity Lock, and similar save-from-death relics being silently skipped when death came from poison, true damage, reflect damage, or HP costs. Every path to death now goes through lethal protection properly. Monster undying effects closed up — Monster undying effects now also apply against poison and true damage, and can no longer be bypassed by poison kills. Self-damage no longer triggers counters — Counterattack and Thorns effects no longer reflect extra damage back onto you from your own HP costs or confusion self-hits. "Noise" no longer b...

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