Achievement & Memory Fixes — Shisensho Solitaire Steam update #5817910

It's been almost 6 years since the last update to Shisensho Solitaire. While I lost a bunch of stuff to a hard drive failure, the code itself survived...

Steam App
Shisensho Solitaire (1161360)
Event type
patch note
Published
18 September 2026 - 23:55:41 UTC
Source
steam_community_announcements
It's been almost 6 years since the last update to Shisensho Solitaire. While I lost a bunch of stuff to a hard drive failure, the code itself survived and has been resurrected! This latest update (v.2.2.0) fixes issues with two achievements, squashes memory leaks, and meets the ever-changing needs of the GameMaker software. Small 854x480 resolution so you can play in the corner of your desktop. "As Vivid as Life" achievement now counts season-equivalent tiles, e.g. "space" from the Night tile set. "Not Seeing is a Flower" achievement now counts the flower-equivalent "red" tiles from the Color tile set. History queue capped at 80 actions in order to prevent runaway memory usage. Bloated memory issues related to mid-game saving. Various code updates to satisfy the 2026 version of GameMaker. I'm quite nervous to put out a patch after such a long absence ("Please don't break, please don't br...

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