MiLE HiGH TAXi Game Dev Log #1 - August 25th 2020 — MiLE HiGH TAXi Steam update #584162

While developing an #indiegame, or any game really, it's necessary to go into Play mode and test things out. This usually happens dozens of times every...

Steam App
MiLE HiGH TAXi (1366560)
Event type
patch note
Published
25 August 2020 - 14:14:36 UTC
Source
steam_community_announcements
While developing an #indiegame, or any game really, it's necessary to go into Play mode and test things out. This usually happens dozens of times every day. This time I decided to do a video capture of one of my testing sessions and post it here. Please keep in mind that this does not represent any final game play or visuals. For example, there's a lot of visual "popping" where a distant building quickly shifts to a different brightness value as we get closer. Some buildings are space-fillers as another example. Let me know what you think in the comments section.

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.