Second Patch after Launch — Bloodgrounds Steam update #585909

Ave Patronus, we want to once again thank you for your valuable feedback and ongoing support following the 1.0 release of our game. We are happy to...

Steam App
Bloodgrounds (2507820)
Event type
patch note
Published
19 March 2026 - 15:00:16 UTC
Source
steam_community_announcements
Ave Patronus, we want to once again thank you for your valuable feedback and ongoing support following the 1.0 release of our game. We are happy to announce that we just released our second post-launch patch, which includes several balancing adjustments to improve the gameplay.You can find the detailed change log below. Vale, Patronus! Exordium Games & Daedalic Entertainment Detailed Change Log Balancing Gladiator Abilities Ability: Taunt (Retiarius Class)Adjusted system logic to improve effectiveness.Affected enemies will now ignore dynamic sources of danger (e.g. Attacks of opportunity) when calculating their path.Audience Entertainment Adjusted Event types:Removed Event types that reward/punish use of Weapon abilities Removed Event types that reward/punish use of Class abilities Random event types that punish/reward Gladiators not taking damage no longer appear in Battles that apply t...

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