- Event type
- patch note
- Published
- 16 October 2021 - 03:58:14 UTC
- Source
- steam_community_announcements
Chapter 2 of the campaign and the second raid added. Most alien ships buildable. Some new alien ships added to fill out the alien ship roster. NPC fleet generation made a little smarter by making it not add Energy Cores on ships that don't have any use for energy. I got tired of how you couldn't double click an asteroid to access the "return to starter planet" and other navigation arrows, so I made double clicking asteroids open the planet stats screen just like a normal planet. Bug fixed where Military Budget still showed that it was costing even when the ship was mothballed fixed. EMP ship lightning weapon damage boost raised from 10% to 20%, and a bug where Lightning Beam wasn't being boosted fixed. Small visual improvement: Engines hand tweaked for each individual ship to look as good as possible and clip with the ship body less. Randomization added to make the engine effects look mo...