God Of Riffs - 0.8.1 Patch notes — God of Riffs: Battle For The Metalverse Steam update #588511

Thanks to everyone who's joined the journey so far, and provided their feedback! We've taken all of it into account, and have spent the last week...

Steam App
God of Riffs: Battle For The Metalverse (1578110)
Event type
patch note
Published
6 August 2021 - 13:44:15 UTC
Source
steam_community_announcements
Thanks to everyone who's joined the journey so far, and provided their feedback! We've taken all of it into account, and have spent the last week squashing most, if not all of the most egregious bugs. :) Changelog: Collision Detection reworked - If you're still missing notes, that's on you! :) SteamVR poses fixed for Vive, Index, and WMR controllers (no more upside down hands!) WMR Controller support in SteamVR Pause system reworked - Pausing the game should perform as intended now Lots of backend fixes to improve performance (Hello, Unity 2020.3.15!) Elemental creatures in each level should be a bit more reactive... Loading screens should be (Mostly) Aligned now, no more loading bars off to the left Hitting Powerup notes should vibrate on the controller that hit it, instead of on both controllers Lots of Ragdoll physics glitches have been fixed (Skulls and skeletons shouldn't explode so...

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