UPDATE 1.1.3 - PASSTHROUGH BRICKTRONS, IMPROVEMENTS & FIXES! — Castle Story Steam update #588677

Hey hey hey! We’re back at it again with the updates and this one will seriously improve the fluidity of the Bricktrons. We’ll jump right into the big...

Steam App
Castle Story (227860)
Event type
patch note
Published
15 March 2018 - 20:32:41 UTC
Source
steam_community_announcements
Hey hey hey! We’re back at it again with the updates and this one will seriously improve the fluidity of the Bricktrons. We’ll jump right into the big change; we’ve adjusted the Bricktrons’ pathfinding AI to allow them to calculate paths through each other! No more traffic jams, bumping and switching resources, which tended to slow things down. https://i.imgur.com/2zYyoYn.gif Besides the obvious increase in speed and fluidity when they’re building, this change will affect other things; Bricktrons will now actively try to path through each other when there is no other path, or if the detour is slower. Also, they won’t switch their load anymore when bumping into another Bricktron. They’ll just keep walking towards their goal without pausing. Any unit can pass through ...

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