- Event type
- patch note
- Published
- 6 August 2019 - 16:45:39 UTC
- Source
- steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34225379%2F3e536d8f938c39ab9ade3908dc0a031cb35f1207.png Couldn't get much done on Week 26, I usually get stuck when it's time to make big changes, however, I believe Week 27 was the start of a new era Going forward, every monster will drop at least one rare item, and at least one crafting item or collectable item There's a new NPC that will exchange different combinations of these collectable items to useable items, so it's actually much like crafting, as far as the socket calls goes, it's actually crafting, but as far as the game design goes, it removes the need to come up with crafting recipes that need to make perfect sense (Thanks to our collaboration with Ellian, our pixel artist for items and skills) Much of the first exchangables will be for early game, for example the Wanderer's set will also be attainable through t...