Early Access: Week 1 in Review — Adventure Land - The Code MMORPG Steam update #595761

https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34225379%2Fdd4e3d0c7b57bebdc03704a0c8f30ecdf290018d.png Launched the Europas II and...

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Adventure Land - The Code MMORPG (777150)
Event type
patch note
Published
5 February 2019 - 09:18:31 UTC
Source
steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F34225379%2Fdd4e3d0c7b57bebdc03704a0c8f30ecdf290018d.png Launched the Europas II and Americas II, III servers. Chinese New Year event is live, preparing the Valentine's Day event. A multitude of small bugfixes and polishing Added a Realm tab to Communicator/COM. To make it easier to switch servers. It was truly a joy watching the first Youtube/Twitch streams. Sold net. 265 copies up to now. As an indie developer, this first week has been very stressful. If the game received bad reviews, I'd probably crumble. Luckily, feedback from early players has been very positive. However, from my observations, the initial experience needs improving, this is what I will concentrate on, to better onboard and guide new players Plans for Week 2: Improving the CODE documentation, adding basic examples new players can learn from

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