Demo Update 1.3.1 — Beaming Stingray Steam update #596211

Hi all - Austin here! Holidays are over and it's time to get back to work with what should be (fingers crossed ːsteamhappyː) the final main update to...

Steam App
Beaming Stingray (2312490)
Event type
patch note
Published
3 February 2025 - 21:04:42 UTC
Source
steam_community_announcements
Hi all - Austin here! Holidays are over and it's time to get back to work with what should be (fingers crossed ːsteamhappyː) the final main update to the demo. The two main issues I kept seeing about the demo were that the intro tutorial and the intended strategy for the demo boss were too unclear. Streamlined Tutorial You might think tutorials are easy to make, but there are so many kinds of players at different skill and literacy levels that it's really hard to make something that works for everyone. It's REALLY hard to figure what to tell the player, how much, and at what speed. For example, the tutorial currently only has three parts and it covers shooting, comboing, combo+, and rewinding time. But there are a lot more mechanics in the game! For example, Dashing, Dashing + Absorbing time bullets at the same time, Point-Blank damage increase, bonuses when large enemies fall into small...

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