- Steam App
- ENYO Arcade (321330)
- Event type
- patch note
- Published
- 20 November 2015 - 21:20:51 UTC
- Source
- steam_community_announcements
So here is the first post-release update. http://imgwiz.com/images/2015/11/20/UbVxu.gif I've spent some time optimizing the game. One big thing was the level generation algorithm to improve the location transition speed. So now that feels 10x faster, at least to me. Here is the list of changes and additions: Added visual control aid to the main menu Optimized level generation algorithm Optimized a few things in the moving objects Death/End-Level scoreboard now shows the amount of Intel-balls collected Reduced 2D sound falloff (was too steep so the SFX got to quiet to the edge of the screen) Hover Mines and Sewer-Meatballs now only attack when they see the player As always, some fixes and additions I might have missed Let me know if you run into any issues or have suggestions. And a warm hearted HELLO! to all the new players! I guess I'll have to start beating all your high-scores soon......