Bot & Balance Patch — Sep 7, 2026 — FastMoBa Steam update #6009815

Bot & Balance Patch — Sep 7, 2026 Per-loadout combos, smart target selection, a leveling & AD/AP overhaul, and towers with a spine. Per-Loadout Skill...

Steam App
FastMoBa (3638980)
Event type
patch note
Published
7 September 2026 - 13:59:12 UTC
Source
steam_community_announcements
Bot & Balance Patch — Sep 7, 2026 Per-loadout combos, smart target selection, a leveling & AD/AP overhaul, and towers with a spine. Per-Loadout Skill CombosEvery bot skill loadout now has its own designed combo — a real cast sequence with tuned delays (CC/utility setup → main damage → finisher; defense builds shield first, ults lead with follow-up timing) Before, only ~1 in 4 desktop loadouts (and ~1 in 10 mobile) matched any combo — the rest spammed one or two random skills Failed casts (out of mana, a missed roll) no longer burn the cast window: the combo retries instead of dead-airing Smart Target SelectionBots rank enemy heroes by how long they take to kill — mitigation factored in — instead of raw current HP, so a half-HP stacking tank no longer looks like an easy kill Zero-threat standoffs are broken: when neither side can kill the other anytime soon, the bot drops the duel and mov...

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