v0.17 Patch Notes - 16th April 2021 — Ecosystem Steam update #607419

PATCH NOTES v0.17 CHANGES Prevent unpredictable plant die-offs that were resulting from forager overfeeding by increasing the plant time-scale...

Steam App
Ecosystem (1133120)
Event type
patch note
Published
16 April 2021 - 04:30:09 UTC
Source
steam_community_announcements
PATCH NOTES v0.17 CHANGES Prevent unpredictable plant die-offs that were resulting from forager overfeeding by increasing the plant time-scale. Automatically clean up small floating remnants that can be left after digging. Minimap: allow toggling terrain, plant and creature display. Minimap: legend supports 20 species instead of 10. PERFORMANCE Improve efficiency of target-seeking AI, which became worse the more creatures there were. Fix performance degradation when food source placement menu is visible. Fix poor performance after loading a saved game. Fix excessive memory usage by procedural materials used for creature skins. BUGS Fix issue where saved DNA can get its food source set to 'any', which results in it never maturing (included in hotfix to v0.16). Fix issue where the player can change the timescale while the game is paused. Fix issue where creatures' current behaviors were no...

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