- Steam App
- Day of Infamy (447820)
- Event type
- patch note
- Published
- 31 July 2016 - 11:16:08 UTC
- Source
- steam_community_announcements
Today we release another patch for the game, based on additional feedback received. This one mostly contains gameplay improvements. Below is the full list of changes for today’s patch: Gameplay Improvements Stronghold enemy bot reinforcements are now wave-driven instead of continuous. This means that when you take out a group of enemies, your squad has an opportunity to advance before more enemies arrive at the scene. Singleplayer enemy bot counts have been tweaked based on testing and feedback. Singleplayer missions should be a bit more achievable than previously. Flamethrower damage now has a falloff, so that the further away you are from the origin of the flame, the less damage you take. Increased the burning damage threshold needed to be set on fire. Support squa...