- Steam App
- Spellmasons (1618380)
- Event type
- patch note
- Published
- 9 February 2023 - 13:02:50 UTC
- Source
- steam_community_announcements
Spellmasons Update v1.6.1 - fix: Desync occurring anytime "slash" was followed by a spell that took remaining health into account (such as "Bleed" or "Capture Soul") on multiplayer - fix: Fix desyncs involving spells' initial targets - fix: Deathmason crashing the game after resurrecting him - fix: Issue with Deathmason's red portals - fix: prevent loading corrupted savefile - fix: enter portal crash loop - fix: Only living units can acquire pickups - fix: Skipping a level when an NPC ally finishes a level while you're dead - AI: Make ally AI Spellmason follow you rather than pursuing enemies - balance: Prevent cloning scrolls (I want to do something cooler with this in the future when you attempt to clone a scroll to reward players for being creative but for now I just have to prevent it because it totally breaks the balance of the game) - UX: Improve explanation if server is behind in ...