- Event type
- patch note
- Published
- 8 February 2019 - 11:36:54 UTC
- Source
- steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F9833776%2Fd6e1ffcce2cd8e19b864959439ab72b22518b781.png Hello Commanders, We recently launched season 2 of the 1v1 ranked ladder along with prizes for Uber #1 and the most active player in each league. Our ladder uses a tried and tested ranking algorithm, with numerous best practices for implementation. To oversimplify, all players have two scores: stable and volatile. The former is a rating which the system has a high confidence in and should be used for ranking, avoiding placing a player too highly based on a few good games. The latter is a lower confidence rating, but looks at the potential of the player. Volatile and stable are used for matchmaking to find opponents of the right difficulty. Think of stable as reflecting how good we know you are, while volatile is how good you might be. Over time these two ratings will co...