March 17, 2026 — Gemion Function Steam update #621124

SystemPushblock to not push away enemies who are in a Super animationBurst cannot be done if any enemy is in a Super animationVFXCharacters now have an...

Steam App
Gemion Function (2212400)
Event type
patch note
Published
18 March 2026 - 17:23:23 UTC
Source
steam_community_announcements
SystemPushblock to not push away enemies who are in a Super animationBurst cannot be done if any enemy is in a Super animationVFXCharacters now have an "attack trail" VFX on most attacks and some movementsCharacters now have a "blue ribbon" VFX for Supers"Noise" VFX for Cosmo overlay. Goes in differect horizontal direction based on team who activated it.Dontay2L = increased range5L + 5M = head invincibility after a few framesjH = same startup, but now hitbox is a lot smaller vertically and accelerates downwards with the swordAnimationsSome animations altered (e.g., Dontay 2L, 5H, j2H)Bug FixFix bug where projectiles were disappearing instantly after making collision. Reverted back to 10f to be visible (was changed to only 1f in December 2025)In 2v2, there is a bug where walking towards an enemy BARRY-350 will cause the screen to shake. Cannot fully fix the bug now, but mitigating the scr...

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