- Steam App
- Planetbase (403190)
- Event type
- patch note
- Published
- 5 November 2015 - 14:43:25 UTC
- Source
- steam_community_announcements
This update is mostly about improved pathfinding, this should make the behaviour of colonists on large or complicated beases a lot better. The full list: AI TWEAKS - Optimized pathfinding to allow 3 times as many nodes as before, this will massively reduce the chances of colonists not finding a path - Colonists and bots will now exit the base through the best possible airlock for their destination - If a colonist or bot can't find a path to the destination it will at least try to get closer instead of wandering in the wilderness - The game can now cope with donut shaped bases with airlocks inside and outside the donut - The game can now cope with isolated resources or structures - When a colonist is very hungry or thirsty, they will go for the nearest Meal or Fountain regardless of it being targeted by another colonist GAMEPLAY TWEAKS - Setting a building to high priority now also affect...