Veil 100 Fight Scaling — Cycle Idle RPG Steam update #625

Singularity battles have additional scaling past at fights 100+ to keep stat growth from blowing up. You can no longer advance time in a rest area...

Steam App
Cycle Idle RPG (2635670)
Event type
patch note
Published
10 March 2026 - 15:49:29 UTC
Source
steam_community_announcements
Singularity battles have additional scaling past at fights 100+ to keep stat growth from blowing up. You can no longer advance time in a rest area. Increased the maximum possible health for enemies in the arena. Increased the maximum amount of RP that can be harvested from a Shrimpocampus. The "looking for enemy" window will no longer appear if accelerated healing keeps you from looking for an enemy.

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