- Steam App
- Old World (597180)
- Event type
- patch note
- Published
- 20 December 2024 - 11:56:16 UTC
- Source
- steam_community_announcements
Test Branch 1.0.75460 Test 2024-12-20 Design Neutral territory is now defined as either unclaimed, anarchy (city being captured), or owned by a nation or tribe you are not at war with Fort defensive bonus, road and exploration river movement, Hero and Fort healing, Scout tree invisibility, all require neutral or friendly territory Road and Fort construction requires friendly, unclaimed, or Anarchy territory Added regular reminder to complete Influence goal in Learn to Play 3 Programming Turn Lock function removed Bugs Fixed Fixed enlist effect not getting cleared after use Fixed cases when opinion and legitimacy for founding a family seat could get applied more than once for the same family Fixed null reference errors