- Steam App
- Nevermind (342260)
- Event type
- patch note
- Published
- 8 October 2015 - 19:25:40 UTC
- Source
- steam_community_announcements
Build Notes for Version 1.01.15 NOTE: No Sensor is Required. You do NOT need a biofeedback sensor to play Nevermind. Without a sensor, the biofeedback-specific features will be unavailable, but the core game itself will be fully playable. Updates: Major Bug Fix: Heart Rate Companion App Not Quitting Reliably and Logging Additional Hours Played Per our announcement last week, shortly after launch we discovered a bug in which the Heart Rate Companion App (a necessary component of Nevermind’s biofeedback capabilities that launches alongside the game) wouldn’t consistently close when the game quit and - as a result - would inadvertently log hours played in the background. We are so sorry for not having caught this earlier and have spent the days since focusing on finding a suitable fix and testing the build to ensure it’s in good shape for this update. Although we have tested the build exten...