- Steam App
- Skin Deep (301280)
- Event type
- patch note
- Published
- 23 May 2025 - 00:12:52 UTC
- Source
- steam_community_announcements
Hi all, we're releasing this hotfix to address a couple crashes we've noticed. Swordfish crash (spoiler-text'd in case you don't want to know how the Swordfish works) When the Swordfish robot is in its death throes, it will automatically aim toward "juicy" entities (i.e. a Pirate) and fly toward them. There was a crash where if the target entity no longer had a physics component, the game would crash. This is now fixed. Healthstation crash The Healthstation has an announcer that plays a little sound when it detects an entity nearby that is below maximum health. Similar to the Swordfish crash above, when the target entity no longer had a physics component, the game would crash. This is now fixed.