Performance Patch — Edge Of Eternity Steam update #63734

Performance improvements: - Added mips texture streaming (reduce memory usage of the game and make it more constant) - Vast performance improvements on...

Steam App
Edge Of Eternity (269190)
Event type
patch note
Published
13 March 2020 - 07:16:29 UTC
Source
steam_community_announcements
Performance improvements: - Added mips texture streaming (reduce memory usage of the game and make it more constant) - Vast performance improvements on the openworld terrain system (CPU and GPU) - New system for rendering clouds in the sky that cost less in performance and have a better result - Improved ocean rendering CPU usage (Kaladaan Coast / Elon Village) - Fixed a bug where FX controlled by cutscenes where resetted at each frame causing some CPU spikes (Chapter 0 mainly) - Added internally a "4K profile" to optimize the game for 4K resolution (not ready yet it's 50% of the job but it should already give a huge performance boost at 4K resolution) Other fixes: - Auto cutscenes improvements (should fix a lot of softlock cases in chapter 3 / 4) (some talk animations are still big work in progress) - Replaced musi...

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