Redswood VR Devlog Week 2: New Wolf level, new and improved enemies, and pesky bugs. — Redswood VR Steam update #637834

http://imgur.com/Syek2dk Happy Wednesday everyone! Today's update comes with a few more improvements to gameplay, performance, and a few a brand new...

Steam App
Redswood VR (499760)
Event type
patch note
Published
31 August 2016 - 14:39:54 UTC
Source
steam_community_announcements
http://imgur.com/Syek2dk Happy Wednesday everyone! Today's update comes with a few more improvements to gameplay, performance, and a few a brand new mechanics. -Bunnies! Evil bunnies! -Plant enemies now move around, presenting increased challenge. -Bug fixes regarding climbing, it should be a smoother process. -Bug fix regarding the door to Granny's house not properly opening when collecting the necessary apples. -Added in a walking slider on the in-game menu. This adjusts the walking speed for the arm-swinging movement, with the default set at medium speed. Turning it all the way down turns it off, for those that wish to avoid it altogether. -Tweaked the Redswood map to allow for more natural swinging and grappling rhythm. -Fixed bug that caused the player to jump when throwing an axe. -Added a bit of flair to the axe model. -Fixed sound issues related to enemies and enemy attacking. Oh...

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