- Event type
- patch note
- Published
- 12 July 2024 - 12:22:01 UTC
- Source
- steam_community_announcements
Improvements We tweaked the player's movement to feel less floaty and slippery, and we reduced the speed of the roll and dash. Combat has been improved, with enemy behavior now less confusing. Enemies can now drop Crystals (time to grind for some moves?). Some animation sprites have been improved. Dialogue in some cutscenes has been enhanced. Inputs can now be changed in the Pause Menu/Settings/Controls. Note: This is not final and will be improved. You can now move with the D-Pad buttons by adjusting the Control settings. Important: If you have the same input assigned to two different actions, you will need to change it manually, or that input will perform both actions simultaneously. The boss has been improved and now has a health bar. A low health indicator has been added for when the player's HP is low. Some platforming scenarios have been improved. The camera has been improved in so...