Patchnote #75 for Dark Hours (v1.0.25170) — Dark Hours Steam update #63994

Patchnote #75 for Dark Hours (v1.0.25170) – 18/02/2026 MonstersMonster Difficulty Balancing: Adjusted monster behaviour and tuning across all difficulty...

Steam App
Dark Hours (2208570)
Event type
patch note
Published
18 February 2026 - 15:55:01 UTC
Source
steam_community_announcements
Patchnote #75 for Dark Hours (v1.0.25170) – 18/02/2026 MonstersMonster Difficulty Balancing: Adjusted monster behaviour and tuning across all difficulty levels to improve overall balance and progression. HideBehind Rhythm Tweak: Adjusted the rhythm of the HideBehind pattern in phase 3 to make the encounter more readable and better paced. GameplayMonster Detector Walkie-Talkie Fix: Fixed an issue where the Monster Detector walkie-talkie would not work and failed to detect nearby monsters. Contract Timeout End-of-Night Fix: Fixed an issue where the night would not end correctly if a contract timed out without any vote. KO Position Display Fix: Fixed an issue where the displayed position of other players when knocked out could remain at the KO spot instead of following the body after being pushed by a monster, such as being knocked from a hallway into a nearby room. Paper Code Third-Person ...

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