PT2.7 - Mid Patch — Ramshackle Playtest Steam update #641739

\ Shells now have their penetration and impact damage split out into two separate stats (previously linked to kinetic energy) 'Penetration' is now...

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Ramshackle Playtest (3822890)
Event type
patch note
Published
20 March 2026 - 07:45:08 UTC
Source
steam_community_announcements
\ Shells now have their penetration and impact damage split out into two separate stats (previously linked to kinetic energy) 'Penetration' is now represented as mm(RHA) as a baseline 'Impact Damage' is the total damage potential from the shell physically impacting parts and generally increases with caliberFragment generation for both spall and blasts is mostly unchangedMost shells have their auto bounce angle increased to 70degNew ricochet chance added when a shell fails to penetrate sloped armor (if below 70deg)APHE shells now wont explode if penetration fails BEFORE the shell is fuzedRicochets do 1/2 armor damage instead of 1/4Re-added normalization in a reworked formMitigation step multiplier increased to 35% reductionMost parts have their density decreased, leading to less penetration getting eaten up (this is offset by the fact shells do way more impact damage then before)Fixed iss...

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