- Event type
- patch note
- Published
- 2 June 2025 - 21:44:22 UTC
- Source
- steam_community_announcements
Ending a demo run via loss or win should no longer prevent starting a new game in the same session. The issue was that the world interface state wasn't being cleared properly. This update shouldn't break savegames, but it does include some new scenario handling code in preparation for campaigns. Here's hoping I didn't introduce a new critical bug. :) Other changes include some minor text improvements (force field amulet project, and project unlock base logs), and a bugfix for monstrous growth stats not updating properly when leveling.